Prompt:
Create a stylized 3D character render based on the provided source image, preserving the character’s identity, pose, and overall composition.
The character should appear as a soft, minimal cartoon-style 3D figure, inspired by Pixar-like aesthetics but more restrained and minimal, similar to a toy figure or clean product-design character.
The character has smooth matte plastic skin with a soft, uniform texture and gentle subsurface scattering. Facial features are simplified and rounded: a rounded nose, simplified ears, flat neutral mouth, and half-closed eyes with heavy eyelids, conveying an unimpressed, calm, bored expression.
Clothing is minimal streetwear, with no logos or patterns, made of soft matte fabric. Optional accessories include a simple baseball cap and wireless earbuds, both minimal and understated.
Lighting is studio softbox lighting with very soft shadows, low contrast, and subtle highlights, enhancing the smooth plastic material without harsh reflections.
The background is a solid color using muted green or pastel tones, with no gradients or texture.
Camera is front-facing, medium close-up framing, using a 50mm equivalent lens with no distortion.
Render quality is high resolution, with clean edges, no noise, and a stylized-over-realistic balance.
The final image should have strong style application, high consistency, and be clearly non-photorealistic.
Divakar






